Techniques


A quick demonstration from Kan Anant on mapping marker data from PhaseSpace into MotionBuilder (no audio)

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markers_option_mediumsuit_20170121Unique Medium Suit Marker Placement and MotionBuilder Rigid Body Assignments for RT.  

Our Medium Suit shipped with a non-standard inverted string configuration. Note the superscript numbers for the strings in the marker diagram above.  The following list indicates how the Medium Suit profile should be created.

  • String1 (Right Leg) – ABCDEFG (from the front hip)
  • String2 (Left Arm) – ABCDEFG (from the front shoulder)
  • String3 (Right Arm) – ABCDEFG (from the front shoulder)
  • String4 (Left Leg) – ABCDEFG (from the front hip)
  • String5 (Torso) – ABCDEFHI (front/back torso and back shoulder/back hip)
  • String6 (Head) – ABCD

 

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selectactiveactormobu_calarts_updated_02MotionBuilder Marker Set Recommendations for Optimum PhaseSpace Realtime Performance

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PhaseSpaceDataPipelineUsingMBProcessing Tutorial from 2008: PhaseSpace Data with MotionBuilder (PDF)
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MB_to_Maya

Tutorial from 2008: Exporting Animation to Maya (PDF)

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motionBuilderBoneNamingConventions

A MotionBuilder 2013 help page on Bone Naming Conventions
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HIK_characterStructure

A MotionBuilder 2013 help page on HIK (Human Inverse Kinematics) Character Structure.

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Old Tutorials from Autodesk’s The Area:

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Maya MotionBuilder workflow demo (part1)

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Maya MotionBuilder workflow demo (part2)

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us06324296-20011127-d00004
For the insatiably curious: A link to the original PhaseSpace patent.

https://www.google.com/patents/US6324296

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